I'm the Digital Alchemist: combining ideas, pixels, and code to create something extraordinary
Where code, design, and imagination converge, my own digital alchemy at work.
A horror adventure game set in the edo period where your goal is to help a former blacksmith.
Forged in Shadows was the very first horror game I ever worked on, set in a haunted blacksmith’s workshop. It’s where I learned the basics of Unity and figured out how to actually turn an idea into something playable.
This project was messy, frustrating, and super rewarding. I learned that horror isn't just about cheap scares, but about atmosphere, pacing, and detail. Even though Forged in Shadows is only a prototype, it's the project that got me hooked on making games.
A collection of my rigged and animated characters made in Blender.
My journey started with simple walk and run cycles and gradually evolved into more advanced animations like parkour dance sequences. These projects made me better understand body mechanics, timing, and personality in animation, while also paying attention to details.
These animations started simple but gave me an idea of what I should continue to focus on. Working on these gave me a feel for how characters move and express themselves through motion. Best part was getting up from the chair and trying to mimic the movements myself to understand joint movement. Disclaimer: Some assets are original creations, while others belong to their respective owners.
Some of my own 3D environment designs and models created in Blender.
These projects were a big milestone because they were my first attempts at creating a full environment rather than a single object. As fun as it was to create everything, I underestimated how hard learning to render properly without it taking hours is.
Digital Alchemist
My name is Pinchiș Daniel. I come from Romania and am currently a student at Karel de Grote in Antwerp, pursuing a degree in Multimedia and Creative Technologies. I am developing skills in 3D modeling and animations, game development, editing, and coding.
With the skills I’ve been refining throughout my studies, I combine coding, editing, design, and 3D art into unique projects. That’s why I call myself a Digital Alchemist.
Interested in collaborating? Let me know!